home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Megadoom II
/
MEGADOOM II - iso.7z
/
MEGADOOM II.ISO
/
doom
/
editors
/
wadfile
/
dmop
/
doom2
/
dice.rw
< prev
next >
Wrap
Text File
|
1995-01-07
|
6KB
|
103 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
MEGABALL 1.07 1L
SUPERSHOTGUN 1.07 1
SHELLS 4.82 ;9
CHAINGUN 1.61 1
STIMPAK 3.21 6
MEDIKIT 7.50 7
SHELLBOX 4.82 ;9
IMP 236.04 47
IMP 150.66 MEDIUM_AND_HARD 30
IMP 90.40 HARD_ONLY 18
CACODEMON 14.06 DEAF/AMBUSHHARD_ONLY 1L
BACKPACK 1.07 ;1
SKELETON 90.38 DEAF/AMBUSHMEDIUM_AND_HARD 8L
FIRETHROWER 12.30 DEAF/AMBUSHMEDIUM_AND_HARD 1L
SKELETON 56.49 DEAF/AMBUSHHARD_ONLY 5L
STIMPAK 1.07 DEAF/AMBUSHMEDIUM_AND_HARD ;2
LAUNCHER 1.07 1L
BERSERK 1.07 1
PLASMA 4.28 4
DEMON 11.55 DEAF/AMBUSH 1
DEMON 34.64 DEAF/AMBUSHMEDIUM_AND_HARD 3
SPECTRE 11.55 DEAF/AMBUSHMEDIUM_AND_HARD 1
ROCKETS 4.82 3
CACODEMON 140.58 MEDIUM_AND_HARD 10
CACODEMON 154.64 HARD_ONLY 11
MANCUBUS 117.14 MEDIUM_AND_HARD 4L
MANCUBUS 234.29 HARD_ONLY 8L
ROCKETS 1.61 MEDIUM_AND_HARD 1
BFG9000 2.14 1L
ENERCELL 2.41 ;3
SPECTRE 11.55 DEAF/AMBUSHHARD_ONLY 1
MANCUBUS 87.86 DEAF/AMBUSHMEDIUM_AND_HARD 3L
SHOTGUN 1.07 ;1
BLUEBALL 0.80 1L
IMP 5.02 DEAF/AMBUSHEASY_ONLY 1
IMP 5.02 DEAF/AMBUSHMEDIUM_AND_HARD 1
IMP 5.02 DEAF/AMBUSH 1
IMP 10.04 DEAF/AMBUSHMEDIUM_ONLY 2
CACODEMON 42.17 DEAF/AMBUSHMEDIUM_AND_HARD 3
FIRETHROWER 12.30 DEAF/AMBUSHHARD_ONLY 1L
SPECTRE 23.10 DEAF/AMBUSH 2
INVULN 1.07 1
BULLETS 1.07 1
SKELETON 11.30 DEAF/AMBUSH 1L
INVISO 1.07 1
CLIP 0.54 2
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
;PER 222 ;Strict standard for exact placement
PER 134 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;